X3 albion prelude walkthrough12/27/2022 ![]() ![]() I went with an Express, purchased from the shipyard in Light of Heart. Once you’ve acquired a fair amount of money (10m+), purchase a transporter with a decent capacity for marines. (If you sided with the Argon and you don’t have the pirate rep to dock there, send it to light of heart instead.) X3 Farnham’s Legacy Beginner Guide – Preparing for Boarding Send it to the shipyard conveniently in the same sector, and sell it for a fresh 3-5 million credits. Clear out any remaining hostiles, then claim your new armoured transporter. Most of the time, I find that the pilot will bail between 30~80% hull, or not at all.Īfter they’ve left the ship, you’ll need to ensure there’s no other hostiles nearby. If they refuse, back off and let their shield recharge to 50%, and try again, taking away a few more hull % each time. Open the communications menu when your target is at 80% hull or lower, and demand their surrender. (The PBG is an amazing tool for stripping away all but one shield from your target, ensuring they won’t have weapons to fire on you with while you pursuade them to give up their ship.) Armoured Transports and Small Ship Capture More Once the shield is down, switch to weapon group 1, and begin slowly whitting away at the hull. Once there, use shift+f to adjust your speed to match the target, and begin laying into them with PBG’s. Start approaching them, and lay into them with your ion shard railguns until you’re within 1km range. Even if they don’t, however, this will turn them hostile to you, and focus their attention on you, allowing you to either lead them somewhere more safe away from other hostiles or prevent them from escaping to a more policed sector. Yes, do it before you’ve even fired a shot, as there’s a small chance they’ll immediately give up anyway, or drop their cargo. ![]() They are easily identified by their new, unique icon on the map.įind one, open the comm menu, and tell them to surrender. They are heavily shielded and have very tough hulls, and oftentimes will have several turrets equipped with light weaponry as well as fighter drones, and the occasional escort. But this setup is highly specialized for the targets we will be going after: Armoured Transports.Īrmoured Transports are a new addition in Farnham’s Legacy, and are intended as a stopgap between a TL and a TS. Note that there are other, more effective weapon setups than this. Set up your Railguns to be on group 2, Plasma Generators on Group 3, all weapons on group 4, and a single PBG on group 1. You’ll want to change your weapon setup as follows: Using the cargo hacker to obtain yourself some Plasma Burst Generators and Ion Shard Railguns, we will use these to capture enemy freighters that pass through the sector. (If you can’t dock here, another equipment dock or military outpost will work.) Armoured Transports and Small Ship Capture Once you’ve gathered a sufficient amount of loot, simply head to the anarchy port to sell it. IMPORTANT: If you’re detected while trying to steal from them, simply open the communication menu, and use the option for “Sorry, Weapons fire was in error.” 9 times out of 10, your crimes will be forgiven as long as you don’t continue trying to steal from the same target. Grab any Fragmentation Bomb Launchers, Plasma Burst Generators, Concussion Impulse Generators, High Energy Plasma Throwers, Ion Shard Railguns, and any other Medium or Small guns. Heading South from the Xenon Hub to Danna’s Chance, it’ll be 2 sectors east from there. If, in the plot, you chose to side with the pirates with the gate alignment, it’ll be much easier to reach. Though this is entirely optional and can be changed later.)įirst off, you’ll want to head for Hatikvah’s Faith. ![]() (At the end of the plot, you’ll want to choose the option to open the gates to the pirate sectors to grant you easier access to the location we’ll be heading to. This will not only grant you full access to the universe, but it will also give you everything else you’ll need to get started as a pirate. To begin your adventures as a Pirate Captain, you’ll want to complete the beginning plot. X3 Farnham’s Legacy Beginner Guide – Getting Started (What You’ll Need and Where to go) In my opinion, is much more fun than watching traders endlessly collect you credits automatically. It requires knowledge and finesse to perfect. Piracy is a lot more action-oriented, and much more active than trading. Once you get the hang of it, you’ll never have want for the trading life again. Considering it’s the one of the easiest and simplest ways to collect millions of credits and rare/exclusive ships/technology. Welcome to our X3 Farnham’s Legacy Beginner Guide! Beginner Guide to becoming a pirate lord in X3 Farnham’s Legacy Piracy is a favorite method of mine for asset acquisition. ![]()
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